Tag: gamedev remove
A data-driven game engine for Rust.
Terrain rendering algorithm in less than 20 lines of code.
An online editor for making simple games.
Free voxel editor.
A collection of Pico-8 references.
A fantasy gaming console that boots to a lua shell and includes game-making abilities built in.
“Defunct, amateurish, game design analysis by Jeremy Parish.” He may call them amateurish, but they are fun to read.